I'm thinking of running a FATE game based on an idea Jay and I have. Here's a short blurb for PENITENSYA:
***
Sabi nila, aswang daw ako. Halimaw. Humihigop daw ng sanggol mula sa sinapupunan ng mga babae.
Ang dami nilang keme.
These days, itlog lang tsinutsup-tsup ko. Lalo na pag balut. Sabi ni Father, malapit-lapit na raw yung balut. Mabubusog na raw ako dun.
Pakshet. Hindi eh. Gutom pa rin ako. Pero at least di ako nau-ulol. Nakokontrol ko pa siya. Salamat sa balut.
Oh siya. Malapit na Uber ko. Kung pwede lang walang paa sa opis lumipad na lang ako. Tanginang traffic yan. IM mo na lang ako pag may papagawa si Father.
***
Sa PENITENSYA (powered by FATE CORE), isa ka sa mga halimaw ng Metro Manila. Pwede kang maging manananggal yuppie, o kaya kapreng chain-smoker na nagttrabaho sa call center, or kung ambitious ka college student na lumulon ng mahiwagang bato para maging diyosa. Basta ang importante, PENITENTE ka. Ibig sabihin suma-sideline ka bilang sandata ng simbahan laban sa mga tunay na halimaw.
And no, hindi required maging religious ang character mo.
***
Is this something that would be interesting for people? grin emoticon I live in Kalentong and I will probably run it there.
(Photo by blue-fusion: http://blue-fusion.deviantart.com/art/Manananggal-Out-Late-52251201. Used for nonprofit.)
Tikbalang Rogue
Beej's Gaming Blog!
Sunday, September 13, 2015
Friday, May 1, 2015
May Schedule for GM Beej
Hi! My name is +BJ Recio, and I am a GM based in Metro Manila. I specialize in fantasy d20 games: That is, D&D in its many editions, clones, and flavors. For a detailed list of what games I usually run, check out here. (Link pending.)
Here is my schedule for the month of May. For game requests, you can contact me through my Google Hangouts. Please choose an available date in green. Note. I usually restrict myself to weekends, but on special cases I also do weeknights.
Legend:
Green - available for game requests or for joining
Red - closed group
Orange - closed for non-gaming reasons
Pink - closed for other gaming reasons
May 2015
May 2 (Saturday): Personal
May 3 (Sunday): Personal
May 9 (Saturday): Personal
May 10 (Sunday): Mother's Day
May 16 (Saturday): available
May 17 (Sunday): Where My Demons Hide (core group, D&D 5E, Eberron)
May 23 (Saturday): Mountain of the Cannibal God (slots available, D&D 4E)
May 24 (Sunday): This War of Mine (I iz player!)
May 30 (Saturday): Trouble in Hiyasan (open table - slots available, D&D 5E, Buan)
May 31 (Sunday): RPG Seminars
June 2015
June 6 (Saturday): Dreams Betwixt Walls (closed group, LotFP, A Red and Pleasant Land)
June 7 (Sunday): available
Here is my schedule for the month of May. For game requests, you can contact me through my Google Hangouts. Please choose an available date in green. Note. I usually restrict myself to weekends, but on special cases I also do weeknights.
Legend:
Green - available for game requests or for joining
Red - closed group
Orange - closed for non-gaming reasons
Pink - closed for other gaming reasons
May 2015
May 2 (Saturday): Personal
May 3 (Sunday): Personal
May 9 (Saturday): Personal
May 10 (Sunday): Mother's Day
May 16 (Saturday): available
May 17 (Sunday): Where My Demons Hide (core group, D&D 5E, Eberron)
May 23 (Saturday): Mountain of the Cannibal God (slots available, D&D 4E)
May 24 (Sunday): This War of Mine (I iz player!)
May 30 (Saturday): Trouble in Hiyasan (open table - slots available, D&D 5E, Buan)
May 31 (Sunday): RPG Seminars
June 2015
June 6 (Saturday): Dreams Betwixt Walls (closed group, LotFP, A Red and Pleasant Land)
June 7 (Sunday): available
Saturday, October 5, 2013
House Rules: Humans
#dndnext recently released its final public playtest packet. Some people are saying that it's too soon, and the system is far from polished. I will try to avoid that conversation for now - instead, I see this as an opportunity to finally look at the system and see if it can support one of my longer-running games.
So far, I think it works. But I do believe that there are some things about the system that bug me. Fortunately, this is a tabletop RPG, where #houserules are supreme. I thnk I will enjoy this system with only a few tweaks.
So here's my first one!
HUMANS
Diverse replaces the humans' Ability Score Adjustment ability.
Diverse: You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. Alternatively, if you are using the Feat optional rule, you can instead use Diverse to take a feat.
It's not exactly a monumental change (I'm pretty sure there's at least one other playtest group doing the same thing), but for me it makes sense. Some players are complaining about not getting a feat at 1st level, and this human trait caters to their wants while simultaneously making humans less of a vanilla race. I also like how it hearkens back to the 3E human, which is a nice touch.
What do you guys think? Is this enough to make humans interesting?
So far, I think it works. But I do believe that there are some things about the system that bug me. Fortunately, this is a tabletop RPG, where #houserules are supreme. I thnk I will enjoy this system with only a few tweaks.
So here's my first one!
HUMANS
Image owned by WotC. For personal, nonprofit use. |
Diverse: You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. Alternatively, if you are using the Feat optional rule, you can instead use Diverse to take a feat.
It's not exactly a monumental change (I'm pretty sure there's at least one other playtest group doing the same thing), but for me it makes sense. Some players are complaining about not getting a feat at 1st level, and this human trait caters to their wants while simultaneously making humans less of a vanilla race. I also like how it hearkens back to the 3E human, which is a nice touch.
What do you guys think? Is this enough to make humans interesting?
Sunday, June 16, 2013
Dungeon World: The Red Rajah's Tomb
Oh my! Has it been one and a half years already? Time sure flies. For one thing, when I last posted Google Plus was not as integrated within the whole Blogger experience. It's all new to me, so I apologize in advance if I get too trigger-happy with the plusses.
Anyway, work for +Nosfecatu Publishing has stopped for the meantime. Soon after my last post, you see, those wizards who lived on the Coast decided to announce a public playtest for a new edition of their game. So until that edition comes out (currently I plan to support it), there's going to be little to no new published content for this vampire kitten. For the moment I'm on full-on fan mode.
(By the way, if you're reading this blog, then chances are you're a fan of tabletop RPGs. If that's true and it so happens that you're still not part of the D&D playtest, I urge you to look into joining. We try to cram as much playtest time in between our regular game, ourselves.)
Now with that out of the way, let me tell you what I've been up to recently: Dungeon World!
Tuesday, December 27, 2011
Renaming Complete!
I have been thinking about what i should call my blog. Clearly Awful Good would not work, as I believe someone else who shares the exact same interest group had it first. So before they even notice, I'm ditching that blog name.
I wanted to make myself sound Filipino, but at the same time I wanted people to know that it's still D&D. So I ended up going with Tikbalang Rogue. It's not the best name, but maybe I can work with it.
Anyway, that's all for now. Beej, out!
I wanted to make myself sound Filipino, but at the same time I wanted people to know that it's still D&D. So I ended up going with Tikbalang Rogue. It's not the best name, but maybe I can work with it.
Anyway, that's all for now. Beej, out!
Tags:
blog meta,
dungeons and dragons,
tikbalang
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